Trying to get this to work but it's refusing to convert my files, it keeps saying I am missing sub folders when I am very clearly not. I'm not sure what it's wanting at this point.
Please check that the empty sub folders are in the destination folder. The destination folder should have these folders: Face, SV, TV, TVD, Variation (can be empty). Those folder should have sub folders (Female, Kid, Male). Hope this helps.
I figured that out eventually and while it makes sense is also very inconvenient as nearly no asset packs for RPG Maker include all of those folders at the same time. The only ones I can name off hand that actually do are the 3 Japanese Asset sets, all others only provide one of those 3 sub, sub folders. It wasn't mentioned in documentation so I was super confused for a while. The error for that specifically also looks identical to not having SV and such so it wasn't very insightful in troubleshooting.
Also whenever importing MV into MZ it breaks the generator so badly I need to reinstall everything from scratch. I know MV stuff isn't exactly the same with poses but you'd think the normal overworld sprites wouldn't break as well but they do, and unlike posts about doing it, this tool breaks all assets completely if you do it with the base generator for MV to a much more destructive degree.
Sorry to hear its not working for you. It was tested with MV/MZ images to push to the MZ program. Probably the image folders are in different locations/names between MV/MZ.
They absolutely aren't. I own both programs so that's an easy check to make, they DO differ in their gradient files though. Otherwise I'm not sure why MV's base stuff at least completely bricks the generator. Otherwise your tool works if you manually add subfolders that do not exist in literally any asset pack you can buy. Something you should probably add to how to use the tool on that note. But yeah folders are identical and such, but those extra subfolders are not there for effectively ALL paid generator packs, like I mention in the earlier comment the Japanese asset sets are the only ones that do include them.
The tool was made with python and it imported several libraries: os, shutil, tkinter (GUI), and PIL (Python Imaging Library). The source code is only 32KB. It jumped up in size when converted to an executable file using pyinstaller. The executable file allows the program run without having the python interpreter or libraries installed on the user's local machine.
You bring up a good point, reducing the size by parsing library files and using pyinstaller options will be something to improve the tool in the future.
← Return to tool
Comments
Log in with itch.io to leave a comment.
Trying to get this to work but it's refusing to convert my files, it keeps saying I am missing sub folders when I am very clearly not. I'm not sure what it's wanting at this point.
Please check that the empty sub folders are in the destination folder. The destination folder should have these folders: Face, SV, TV, TVD, Variation (can be empty). Those folder should have sub folders (Female, Kid, Male). Hope this helps.
I figured that out eventually and while it makes sense is also very inconvenient as nearly no asset packs for RPG Maker include all of those folders at the same time. The only ones I can name off hand that actually do are the 3 Japanese Asset sets, all others only provide one of those 3 sub, sub folders. It wasn't mentioned in documentation so I was super confused for a while. The error for that specifically also looks identical to not having SV and such so it wasn't very insightful in troubleshooting.
Also whenever importing MV into MZ it breaks the generator so badly I need to reinstall everything from scratch. I know MV stuff isn't exactly the same with poses but you'd think the normal overworld sprites wouldn't break as well but they do, and unlike posts about doing it, this tool breaks all assets completely if you do it with the base generator for MV to a much more destructive degree.
Sorry to hear its not working for you. It was tested with MV/MZ images to push to the MZ program. Probably the image folders are in different locations/names between MV/MZ.
They absolutely aren't. I own both programs so that's an easy check to make, they DO differ in their gradient files though. Otherwise I'm not sure why MV's base stuff at least completely bricks the generator. Otherwise your tool works if you manually add subfolders that do not exist in literally any asset pack you can buy. Something you should probably add to how to use the tool on that note. But yeah folders are identical and such, but those extra subfolders are not there for effectively ALL paid generator packs, like I mention in the earlier comment the Japanese asset sets are the only ones that do include them.
This tool sounds amazing, but why is it 237MB if it doesn't come with any images with it?
The tool was made with python and it imported several libraries: os, shutil, tkinter (GUI), and PIL (Python Imaging Library). The source code is only 32KB. It jumped up in size when converted to an executable file using pyinstaller. The executable file allows the program run without having the python interpreter or libraries installed on the user's local machine.
You bring up a good point, reducing the size by parsing library files and using pyinstaller options will be something to improve the tool in the future.